Archive for September, 2011

Patch 1.5: Rogue Revamp

September 29, 2011 - 12:43 pm 5 Comments

Playing Rogue: Builds

Patch 1.5 is here, and the news for Rogues is glorious. Nearly across the board, Rogues have seen an overall increase in DPS, utility, and tank capability. Like any major changes do, some of the current “best” builds have dropped off while others have remained strong. PVP implications aside, Marksman and Ranger have both seen vast improvements and with the addition of synergy crystals, Rogue ranged DPS has become absolutely raid ready.

After hours of testing on PTS and now hours spent testing on live, I’ve buttoned up several great ranged DPS specs focusing both on marksmanship and pets. Much has come out of my testing but I believe the best aspect is this: variety. There will of course be a top min/max build (which I will address), but more importantly there are several builds that are equally competitive in a raid environment. This opens up the opportunity for rogues to sport different builds on the raid to not only complement other classes, but each other as well. Read through the cut for the test results and first-look opinions of the 1.5 changes! (more…)

PTS 1.5 – First Look

September 10, 2011 - 3:14 pm No Comments

Playing on test server is a bit like watching preseason football: outcomes usually don’t mean squat when the regular season starts. But I’ve been painfully playing my Ranger for awhile now wondering when they were going to finally get buffed to be competitive; considering they fall far short of the dead-simple Hoko and Sabdancer builds, getting competitive in-class would be a great first step in getting the whole class competitive with warriors and mages. So I decided to roll up on PTS and see what’s new.

First Impressions

This is all from the first test build, which I’m sure will be far different then what hits live 2-3 weeks from now. Basically, bow using ranged rogues now find synergy between Marksman and Ranger – having to rely on Assassin for crit-enhancment is gone. In fact, relying on crit for DPS seems to be gone. Essentially now the trick is to find a balance between Ranger and Marksman so that you get enough bonus from Shadow Fire and Electrified Munitions to outweigh the crit bonuses from Assassin. Hit the jump to read the details on the first round of PTS testing.

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