Posts Tagged ‘melee dps’

Building Killer Specs from So Many Souls

July 9, 2011 - 11:58 pm No Comments

Playing Rogue: Builds

One of the things that sets RIFT apart from the other MMOs is the deep character customization made possible by the soul system. With the possibility of five roles on any one character, eight souls can make for a very versatile player. These are the rogue builds that I am currently running around Telara with. I tweak them from time to time to test certain things out, but for the most part, these are the specs that I always return to.

 

I’ve got a lot of specs and I’ve spent a lot of time at the dummies and in GSB testing them out (I have two level 50 rogues – one of each faction). I keep them updated here.

Read “Playing Rogue: Builds” ┬╗

The Diversity of the Rogue – Part 2

March 27, 2011 - 3:06 pm No Comments

The Diversity of the Rogue

First things first, if you didn’t catch part 1 of this series, you can read all about Rogue tanking and ranged DPS options in┬ Die by the Arrow at Tank Telara. Here in part 2, we will talk about the different styles of melee dps and the unique support roles that can be built with Rogue souls.

Die by the Blade

While the Rogue clearly excels beyond any class at ranged dps, the Rogue is equally at home with cold steel in its hands. With many different souls to choose from, there are different styles of fighting that the Rogue can take on. The Assassin, for example, wields big attacks from behind and poisons the enemy while a Blade Dancer is at home in front of the enemy with fast flashes of steel and quick parries that are especially suited to soloing. Choose your weapon. (more…)