Posts Tagged ‘Riftstalker’

Comprehensive 1.5 Marksman Guide

October 3, 2011 - 12:36 pm 10 Comments

Playing Rogue: Marksman

The Comprehensive 1.5 Marksman Guide

Thanks to changes in the 1.5 patch, Rogue DPS became a whole lot more versatile. Before this patch, the best ranged spec (as by the traditional bow/gun concept) a Rogue could come up with was the Sozu Ranger build. While this build pumped out respectable numbers, it was never anywhere close to the top of the chart. This left raiding rogues only two real options – the Hoko Sab or Sabdancer builds.

Since 1.5, Rogue DPS has become much more diverse for both melee and ranged. Rogues have been presented with a plethora of new builds; surprisingly, almost all of them have been within a few hundred DPS of each other. This has given Rogues a ton of options to use in end-game raiding. Marksman has come out of the gates with a huge reception, coupling giant DPS numbers and huge group utility. Read through the cut for the 1.5

Read “Playing Rogue: Marksman” »

Patch 1.5: Rogue Revamp

September 29, 2011 - 12:43 pm 5 Comments

Playing Rogue: Builds

Patch 1.5 is here, and the news for Rogues is glorious. Nearly across the board, Rogues have seen an overall increase in DPS, utility, and tank capability. Like any major changes do, some of the current “best” builds have dropped off while others have remained strong. PVP implications aside, Marksman and Ranger have both seen vast improvements and with the addition of synergy crystals, Rogue ranged DPS has become absolutely raid ready.

After hours of testing on PTS and now hours spent testing on live, I’ve buttoned up several great ranged DPS specs focusing both on marksmanship and pets. Much has come out of my testing but I believe the best aspect is this: variety. There will of course be a top min/max build (which I will address), but more importantly there are several builds that are equally competitive in a raid environment. This opens up the opportunity for rogues to sport different builds on the raid to not only complement other classes, but each other as well. Read through the cut for the test results and first-look opinions of the 1.5 changes! (more…)

Building Killer Specs from So Many Souls

July 9, 2011 - 11:58 pm No Comments

Playing Rogue: Builds

One of the things that sets RIFT apart from the other MMOs is the deep character customization made possible by the soul system. With the possibility of five roles on any one character, eight souls can make for a very versatile player. These are the rogue builds that I am currently running around Telara with. I tweak them from time to time to test certain things out, but for the most part, these are the specs that I always return to.

 

I’ve got a lot of specs and I’ve spent a lot of time at the dummies and in GSB testing them out (I have two level 50 rogues – one of each faction). I keep them updated here.

Read “Playing Rogue: Builds” »

The Soloing Rogue: Melee

June 20, 2011 - 5:39 pm No Comments

Soloing Rogue: Melee

It’s time for my first full-scale guide. This guide will include macros, soul design, and pointers on what exactly to do with it. Eventually, in future revisions, I may include some video references.

This build is great for soloing, especially for the daily reputation grind. It works great for questing but it doesn’t have the best DPS output in the early stages. It really comes into its own at around the point you get Reprisal from the Bladedancer tree. The overall design of this build is that Assassin brings stealth capability and overall damage bonus, Riftstalker provides survivability and healing, while Bladedancer does the bulk of the damage output. Read through the cut for the details on this powerful spec for the soloing rogue.

Read “The Soloing Rogue: Melee” »

Being Defiant

June 1, 2011 - 9:56 am 1 Comment

Meridian Portcullis

There comes a time in every Guardian’s life when he begins to question the motives of The Vigil and wonders if being the long arm of divine justice is really justice at all. It is in that moment that the weak souls will brush aside their concerns and blindly continue to follow orders. But the strongest souls (you know, rangers, marksman… souls like that) investigate their suspicions by donning the veil of technology and going behind enemy lines to determine how “unholy” the defiant truly are. Yes, I’m a switcher… again.

Well, I’m a hobbyist switcher anyway. For the most part, I rolled up an Eth rogue to put in a little playtime with my real life friend, Newcast. Hobby turned into project and I’ve put in quite a bit of time playing my Eth. Level 30 already in just a few short days – I know, that’s not as fast as Laughter but that’s pretty quick for a man like me! I’ve even joined up with a raiding guild (Fatality, Regulos-Defiant). So the investigation of the Defiant goes on as I explore Telara as an Eth and hopefully get in some dungeon and raid time with my new friends. Jump the cut for my first impressions of the Defiant leveling experience.

(more…)

The Diversity of the Rogue – Part 2

March 27, 2011 - 3:06 pm No Comments

The Diversity of the Rogue

First things first, if you didn’t catch part 1 of this series, you can read all about Rogue tanking and ranged DPS options in Die by the Arrow at Tank Telara. Here in part 2, we will talk about the different styles of melee dps and the unique support roles that can be built with Rogue souls.

Die by the Blade

While the Rogue clearly excels beyond any class at ranged dps, the Rogue is equally at home with cold steel in its hands. With many different souls to choose from, there are different styles of fighting that the Rogue can take on. The Assassin, for example, wields big attacks from behind and poisons the enemy while a Blade Dancer is at home in front of the enemy with fast flashes of steel and quick parries that are especially suited to soloing. Choose your weapon. (more…)

The Diversity of the Rogue – Part 1

March 19, 2011 - 1:12 pm No Comments

The Diversity of the Rogue

The Soul Tree in RIFT is possibly the deepest, most customizable, and most confusing character development system ever released in an MMO. With eight PVE souls to choose from for each calling, it is quite easy to fill the six character slots on a single account each with a very unique character. With 66 points to play with and a possible four roles to build, just a single character can be exceptionally diverse. While clerics hold the crown of multi-role enjoyment (they can pull off the trifecta of tank, healer, and dps), rogues can handily fill the role of tank or dps and can also fill in as a support healer.

None of the callings have as diverse a dps repertoire as the rogue. The rogue can fill any dps role and each soul brings a unique approach – from assassin’s stealth and poison attacks to the bladedancer’s rapid flash of steel and the ranger’s awesome pets to the marksman’s death by arrow. By incorporating the riftstalker’s tanking trees, the rogue can even excel as a group’s tank or even take on huge groups of enemies alone. Click through the cut for more on the diversity of the rogue.

(more…)