Posts Tagged ‘tank’

Patch 1.5: Rogue Revamp

September 29, 2011 - 12:43 pm 5 Comments

Playing Rogue: Builds

Patch 1.5 is here, and the news for Rogues is glorious. Nearly across the board, Rogues have seen an overall increase in DPS, utility, and tank capability. Like any major changes do, some of the current “best” builds have dropped off while others have remained strong. PVP implications aside, Marksman and Ranger have both seen vast improvements and with the addition of synergy crystals, Rogue ranged DPS has become absolutely raid ready.

After hours of testing on PTS and now hours spent testing on live, I’ve buttoned up several great ranged DPS specs focusing both on marksmanship and pets. Much has come out of my testing but I believe the best aspect is this: variety. There will of course be a top min/max build (which I will address), but more importantly there are several builds that are equally competitive in a raid environment. This opens up the opportunity for rogues to sport different builds on the raid to not only complement other classes, but each other as well. Read through the cut for the test results and first-look opinions of the 1.5 changes! (more…)

The Diversity of the Rogue – Part 2

March 27, 2011 - 3:06 pm No Comments

The Diversity of the Rogue

First things first, if you didn’t catch part 1 of this series, you can read all about Rogue tanking and ranged DPS options inĀ Die by the Arrow at Tank Telara. Here in part 2, we will talk about the different styles of melee dps and the unique support roles that can be built with Rogue souls.

Die by the Blade

While the Rogue clearly excels beyond any class at ranged dps, the Rogue is equally at home with cold steel in its hands. With many different souls to choose from, there are different styles of fighting that the Rogue can take on. The Assassin, for example, wields big attacks from behind and poisons the enemy while a Blade Dancer is at home in front of the enemy with fast flashes of steel and quick parries that are especially suited to soloing. Choose your weapon. (more…)

The Diversity of the Rogue – Part 1

March 19, 2011 - 1:12 pm No Comments

The Diversity of the Rogue

The Soul Tree in RIFT is possibly the deepest, most customizable, and most confusing character development system ever released in an MMO. With eight PVE souls to choose from for each calling, it is quite easy to fill the six character slots on a single account each with a very unique character. With 66 points to play with and a possible four roles to build, just a single character can be exceptionally diverse. While clerics hold the crown of multi-role enjoyment (they can pull off the trifecta of tank, healer, and dps), rogues can handily fill the role of tank or dps and can also fill in as a support healer.

None of the callings have as diverse a dps repertoire as the rogue. The rogue can fill any dps role and each soul brings a unique approach – from assassin’s stealth and poison attacks to the bladedancer’s rapid flash of steel and the ranger’s awesome pets to the marksman’s death by arrow. By incorporating the riftstalker’s tanking trees, the rogue can even excel as a group’s tank or even take on huge groups of enemies alone. Click through the cut for more on the diversity of the rogue.

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